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Use Your Head Part I - Skill Building Game
Students control a character that can literally use its head to solve puzzles and complete each puzzle. This unusual game mechanic encourages students to think outside the box.
- Grade Levels: grades 3+
- Skills Developed: problem-solving, spatial reasoning, and strategic thinking
- Standards Addressed:
Common Core Mathematical Practices - make sense of problems and persevere in solving them by analyzing each level’s layout and determining effective ways to use the head-throwing mechanic, look for and make use of structure by recognizing patterns in how objects and switches interact with the head
- Classroom Use:
Collaborative Problem Solving - pair students to solve levels together, encouraging them to share strategies and analyze solutions for overcoming obstacles
Reflection Activity - students reflect on their problem solving strategies and discuss how they adapted to more complex levels and new challenges