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Cubic Lands - Skill Building Game
Students move across a cubic landscape to paint tiles while following a set of rules.
- Grade Levels: all ages
- Skills Developed: spatial awareness, problem solving, logical reasoning, planning strategies, trial and error
- Standards Addressed:
ISTE Standards for Computational Thinking - reinforces computational thinking through problem solving
- Classroom Uses:
STEM Challenges - challenge students to design new levels
Reflection Activity - students share their strategies and improvements